Silent Hunter 4 V1.3 Patch

Posted on by
Silent Hunter 4 V1.3 Patch Rating: 9,8/10 4956reviews

Silent Hunter 4: Wolves of the Pacific v1.3 Patchfree full download.

Silent Hunter 4 Wiki

Please make sure that you are installing the right patch for your game version. This patch can be applied on Silent Hunter 4 Original Version, on Patch 1.1 or on Patch 1.2. This patch will upgrade your version of Silent Hunter 4 to Silent Hunter 4 Patch 1.3. Before installing Silent Hunter 4 - Wolves of the Pacific Patch 1.3 please close all other programs.

Run patch installation file. Follow the instructions. Upon installation you can run the game either from windows start menu ('Start' ->'All Programs' ->'Ubisoft' ->'Silent Hunter 4 - Wolves of the Pacific' ->or use 'sh4.exe' file from the game installation directory (By default, the game will be installed into 'C: Program Files Ubisoft Silent Hunter 4'). Note 1: The save games and replays that were made with the original version of Silent Hunter 4 or with Silent Hunter 4 patch 1. Sora Iro Days Mp3. 1 or 1.2 will be incompatible with the new patch version. Note 2: In Base autosaving are compatible between original version, Patch 1.1, Patch 1.2 and Patch 1.3. Note 3: Multiplayer (LAN or Online) connection between the original version of Silent Hunter 4, any of the previous patches and the new patch version is not possible.

Wow Patch Full 3.3.5. Changes in patch 1.3 HARD DRIVE SPACE Windows will require additional free hard drive space for its operating system (virtual memory). If you encounter the following message in an error dialog: 'Ran out of virtual memory', free up some more hard drive space. To install Silent Hunter 4 - Wolves of the Pacific - Patch V 1.3 you will need approximately 350 MB free hard disk space for the full patch. The most notable changes are: GAMEPLAY CHANGES 1.

All Sensors have been tuned for a more realistic performance 2. All ship gunners now improve the precision of their shooting in time 3. Small, irrelevant, units don't show up on the map or clutter the sensors 4. The radar and hydrophone won't detect units that don't have a signature of that kind (sampans, rowboats, etc) 5. New orders received by the player are presented through a radio message pop-up. Abbyy Finereader 10 Full Crack.

NEW FEATURES 1. Radar and Sonar interfaces and functionality have been improved. Now buttons move when clicked and the scroll wheel can be used to train the sensor in the desired direction. Additionally, one can directly click on the bearing indicator, respectively PPI screen, to obtain the same effect.

Friendly pilots shot down will pop up red smoke to signal their position to the player 3. Improved orders panel 4.

Colorado class battleships have been added to the game 5. The player can now request a speed estimate on a target as long as he has recently sent at least two range and bearing data sets. Keep in mind that the estimate needs to be sent to the TDC to be taken into account for the shot.

The recognition manual now remembers the last page it was opened at, and will default to the Japanese roster BUG FIXES 1. Solved a bug that lead to target range estimation errors when playing in Imperial measurement system 2. Corrected the wrong orientation of sounds in the submarine interior 3. The radar now detects targets to the north, south and generally any other direction, according to the historical performance, of course. Solved a few bugs related to the AI Group commander 6.

Various ships have had firing arcs limitations corrected 7. Various ships have had engine HP values corrected, thanks to some great research by Nematode! Some problems with the sound engine have been solved 9. Various user interface enhancements / bugfixes. Parachutes animations run correctly now.

Torpedoes fired by the player now show up on the map even after crossing the International Date change Line 12. All menus display correctly on widescreen resolutions 13. Periscope zoom has been set to the historical value. Submarine's batteries no longer recharge when no fuel is available.